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Coordination

Leader election

Main difference compared to classical seems to be lifting computational assumptions.

Definition a bit inferred from combining [leader_election] and [bit_escrow]

  • each party decides
  • if all honest:
  • if player (NB in [bit_escrow] there are only two) is honest

In [exact_leader_election] the outcomes are binary (i.e., me or not me), which may make more sense compared to [leader_election] as it doesn’t need to coordinate necessarily.

Note

Uniqueness of the leader with cheaters seems to be swept under the rug in [leader_election].

Quantum Leader Election

[leader_election]

Idea:

  • use tournament with weak quantum coin (e.g., [bit_escrow])
  • NB I’m not sure how they ensure tournament consistency

[FairAndUnbiasedLE]

Consensus

In the Byzantine setting the focus is often on detectable agreement.

Algorithms based on secret sharing

See secret sharing.

Algorithm for quantum byzantine agreement

[FastBFT]

  • constant expected number of rounds compared for the randomized (adaptive adversary)
  • Assumptions:
    • adaptive full information adversary
    • failure models: Byzantine / crash faults
  • States:
  • Byzantine needs verifiable (can agree that secret can be recovered) secret sharing for random numbers

Improved consensus in quantum networks

[ImprovedConsensusFull]

  • Assumptions:
    • adaptive full information adversary
    • failure models: Byzantine / crash faults
  • requires fewer Bell pairs by using some kind of gossip protocol

Note

The arity of entanglement is still

Algorithms based on quantum signatures

Quantum signatures are to a large degree also based on correlated lists):

Beating the fault-tolerance bound for byzantine agreement

[Beating]

  • Recusrive algorithm, similar to the one in LSP
  • Unlike LSP, signatures cannot be verified by all the parties
  • N > 2 f

Simulations / physical realization

Netsquid-based:

  • Resource-aware System Architectural Model for Implementation of QBA [ResourceQBA]

    Proposes specific circuit implementation for the Ben-Or’s algorithm

  • [Beating]

    • The algorithm is from the same paper

    • All the quantum part is done in a lab using “four-intensity decoy-state BB84 key generation process”

Lower bounds

Detectable Byzantine agreement (DBA)

Note

Apparently, for DBA none of the algorithms below maintain quantum state, hence the size and decoherence time of quantum memory are irrelevant.

As per [DBAMajorities]:

  • Correctness all honest players commonly accept or reject the protocol. If all accept, then the protocol achieves broadcast
  • Completeness if no player is corrupted, all accept
  • Fairness if any honest player rejects, then the adversary gets no information about the sender’s input

As per [QDBAEPR]:

  • Correctness If all generals are loyal, protocol achieves Byzantine Agreement
  • Consistency All loyal generals either follow the same order or abort.
  • Validity If the commanding general is loyal, then either of the two:
    • all loyal lieutenants follow the commander’s order
    • all loyal lieutenants abort

Further problem decomposition is presented in [DBAMajorities] introducing

Detectable Precomputation:

  • Correctness: all honest players commonly accept or reject the protocol. If all accept, then strong broadcast will be achievable
  • Completeness if no player is corrupted, all accept
  • Independence any honest player’s input value need not be known

Protocols based on correlated lists

A Quantum solution to the Byzantine agreement problem

[QuantumSolution]

  • for weak agreement (or detectable broadcast), where a single faulty player may force everyone to abort
  • States: (Aharonov tri-partite qutrit states)
  • N = 3, f = 1

Experimental demonstration of a quantum protocol for Byzantine agreement and liar detection

[ExperimentalBA]

Explicitly says that the key is to construct secret and correlated lists

  • Based on the list , , and that are correlated and are produced from 4-qubit entangled states
  • States:
  • N = 3, f = 1

Quantum detectable Byzantine agreement for distributed data trust management in blockchain:

[QDBABlockchain]

  • a lot of pairwise interaction among the lieutenants and the general
  • States: , , (GHZ-like)
  • N > f + 1

Quantum Byzantine agreement for any number of dishonest parties

[QBADishonest]

  • trusted quantum source
  • States: (multi-partite qudits)
  • N > f + 1
  • gives counterexamples for two other works (not listed here) to be incorrect

A quantum detectable Byzantine agreement protocol using only EPR pairs

[QDBAEPR]

  • States: (EPR pairs)
  • N > f + 1

Note

Completeness (see above) is probabilistic here

Simulations / physical realization

  • [NoiseAwareDBA]:

    • filter batches of EPR-pairs testing fidelity and dropping those with the fidelity below the threshold
    • noise-mitigation techniques
  • [InSilicoDBA]:

Oblivious transfer

Classical case

[RabinOT]

Quantum case

[EfficientQOT]

[QBCImpossibility]

[FlexibleQuantumQueries]

Other works

  • [QDC]: not quite a “consensus” as the outcome is _always random
  • [CompPowerWvsGHZ]: Computational power of W vs. GHZ states in anonymous setting

Simulations / physical realization

  • [BenchmarkingProtocols] evaluating the following algorithms with NetSquid:

    • quantum coin (i.e., smth that can be emitted and later verified)
    • anonymous qubit transmission via -state
    • verifiable blind quantum computation
    • quantum digital signature

    Common sources of noise:

    • noisy operations
    • noisy memory
    • noisy channels

They have implementation.